Money online is not just “spending pocket money.” Young people can earn, save, lose, bet, trade, and get targeted by scams—often on the same phone they use for school and friends. This page maps the spectrum of what they might encounter, then links to deeper articles on each area.
In a bit more depth
Parents often find out about money risks after something has gone wrong — a surprise card bill, a “trading” app on the phone, or a child embarrassed to say they sent money to a stranger. The spectrum above is a map: it helps you ask better questions (“Where does money go in and out on your phone?”) without assuming they’re doing the riskiest thing.
Regulation, age limits, and app design don’t line up neatly. A prediction market might be legal at 18 while a sportsbook is 21; a crypto game might have no real age gate. That’s why we break these topics into separate articles — so you can go straight to what matches what you’re seeing at home.
Browse the same articles from the home page under “Money and finance,” or use the list below.
Guides and platform notes tagged for this topic. Updated as we add more.